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CONTROL: The Role-Playing Game

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Devlog

  • Standard difficulties
    February 23, 2025 by Lunar Wilderness
    Based on valuable feedback, I added some standard difficulty values to guide GMs when they are setting up skill checks. I also added some extra options for handing out tokens in a more vibe-based way... Continue reading
  • Minor fix
    December 03, 2023 by Lunar Wilderness
    I made a minor update to the game that fixes a silly oversight from the previous version. Basically, I felt like it was way too easy to earn tokens, so I tweaked it to a different rule. This may end u... Continue reading
  • Update to GM mechanics
    January 24, 2023 by Lunar Wilderness
    In version 1.1 mechanics related to the GMs role have been expanded with Clearance Level. This makes the GMs role much less vague than in the original... Continue reading
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